Wednesday, September 10, 2014

Character Animation




My character is a flying elephant
I wanted to make an elephant, but a regular elephant is boring so i decided to make it fly.

My goal wasn't to make my character walk, but to make him fly. I did have quite a bit of trouble  making the wings flap properly, but i eventually got to make them flap as best I could. I also encountered a problem with keyframe spacing, but that issue was quickly resolved. The way I made my keyframes was by pre composing the legs and the wings, and then parenting each object to different layers so the elephant would move all together. Then I added a null object to make the elephant move all together then I made the keyframes by dragging the elephant across the screen. i made the clouds move across the screen by adding one keyframe at the beginning and one at the end.
With making my character walk i learned the efficiency of pre-composing, how to hide layers that are not going to be changed, and I improved my timing and I learned how to parent objects together as well. One issue I had with making  my elephant walk was the timing between the actual movement and the wings, at one point they were off sync, and it looked really sloppy. If I could redo it i would definitely make it longer and not as rushed. I feel pretty good about my animation considering all the bugs and problems I encountered. It can definitely be improved.

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